These sub difficulties are IMPOSSIBLE. Instead of being Easy, we are bringing out the worst of everything beyond imagination. Even harder than the legendary MegaDeath. The GREAT Decal Difficulty Chart Container is a project that Unrelatedincident has started. List Helpers and You - Don't forget those who contributed at all, and you for reading! 1 What is CoQC? Since there’s so many people, we cannot list them all. With or without With only. Basically, this is similar to the official hierarchy from the All Dimensions Wiki. This is a list of every difficulty on the Joke Towers Wiki ordered from easiest to most difficult. The only problem you may have is the amount of sound that the teleporters will make, if your ear hurts. There are almost no obstacles in low class 0, so they are still freebies. Some difficulties from the former Class 20 have been moved here. This class has difficulties that even TAS would almost never beat. Even if you use TAS, a low Class 6 wouldn't be possible. Date. Moderated by: L o r L o r, M a s s i v e M a s s i v e, x e x e. Glitchless Glitches Coils Event Items. This is MrXY201's chain of Post-Supreme difficulties, all of these dont make sense and need some fixing. The next difficulty forward will be harder and harder. Fictional towers between classes 9-25 require a page to be added. There are currently 12 difficulty levels, with 13 if the "difficulty" WHY is counted. Thank you for reading! The Final Difficulty has been added! and ALSO a reminder for the higher classes such as class 20 - 24, if you see utter garbage difficulties then theres a reason to it, class 20 - 24 is less moderated then the previous probably because the admins are too lazy to even fix it, but once the admins finish revamping the first 10 classes then it should be fixed. You can go to. If possible, the community could discuss where these could go. Omega is a difficulty represented by a rainbow color scheme, it is a lot harder than Unimaginable, and 95% of the obstacles in this difficulty are obscure, and never before seen, this difficulty is in the Top 10 Hardest Difficulties. nil is a difficulty that is below Why and above Unreal in the difficulty chart. 2.2 Starting the Tower 2.3 Continuing the Tower 2.4 Finishing the Tower 3 Gallery 4 Continuing from this point The Tower of Difficulty Chart - Classic, or ToDCC for short, used to be Soul Crushing difficulty tower of Ring 2. You can see every difficulty here, and each one is harder than TFD, as this wiki was made to surpass JJT. Difficult is a Difficulty in JToH that is represented with the color red. Choose it if you want. Comparing low Class 22 to high Class 22 is equivalent to comparing Instant Win to Morb. Comparing low Class 19 to high Class 19 is equivalent to comparing Win to PINK DEATH. There will be 12 difficulties here. The limit will most likely be when the difficulty chart hits 1,000 difficulties, but this isn’t official yet. This is where JToH's Hardest Towers difficulties beyond Why begin. Each chain has its own unique quirk or chain to follow. There will be consequences of doing this. Difficulty List (in ascending order) Easy (Green) Medium (Yellow) Hard (Orange) Difficult (Red) Challenging (Dark Red) Intense (Black) Remorseless (Hot Pink) Category:Difficulties | JToH's Hardest Towers Wiki | Fandom. This section is dedicated to everyone who has helped to shape this page to be what it is today. And yes they are all inbetween Supreme and Oblivion. (Basically, Roblox players who can’t even pass simple obstacles.) We aren’t even 2 classes in, and there are 25 more classes to go. Have fun! Bad difficulties are not allowed, except for a few. Welcome to Class 19, you are nearing the end, or so they say. It is the weekend, the wiki is always dead during weekends and editors barely come and edit, so comeback during monday through friday. Comparing low Class 20 to high Class 20 is equivalent to comparing Win to VORTEX. Recently Changed Pages. This is so that we have an indicator. The average Juke's Towers of Hell player is low-mid Class 2, which can beat many hard towers. There will be six difficulties in each section. eRRoR!1!!1! Please do not remove any of the dots. There will be links to every decal. Seriously, though. (difficulty here) (difficulty here) (difficulty here) (difficulty here) G. TooEasiest Unrebirth Disco-Ifinite Easy Class-13A:(The Ultimately Errorfiying Branch,Things are getting glitchy,yet you cant stop,JUST STOP IT!) Except for this one, half of each difficulty is mechanical and is made out of blue diamond plate. [REDACTED] wins a nanosecond Unrebith Disco-Ifinite Easy. This is not based on your opinion. (For example TaK is a sub difficulty for PaK) it doesn't necessarily mean it's harder. If you want to go further and become a list moderator, you have to contribute a lot to this page. This page is the Difficulty Chart. The Citadel of Latest Difficulty Chart, or CoLDC for short, is a deconfirmed ascension-based Terrifying difficulty Citadel made by 10LUDO. August 2020. There will be 19 difficulties here. Also, you’re allowed to make a page for an existing difficulty and mention it here. The name of this wiki may be Joke Towers Wiki, but this isn’t going to make people want to stick around. There will be 14 difficulties here. These are skills we value within our wiki, and with it, we can make this wiki the best we can. If you choose it, you’ll have a nice bonus challenge to take care of. Class 27 | The Utter NEP (Not Even Possible, Class 28 | Paranormal Brain Destruction (Beep Boop.. Retrying...), Class 29 | Corrupted Death of Destruction, Class 31 | Pure Mathematical Hell Difficulties, Class 33 | Brain Destroying, Destructive Hell, Class 35 | Time Ruiner, Universe Destroyer, The Final Class, Class 36 | The Omniversal Limit Breaker And Destroyer, Class 40 | Theoretical Painful Corruption, Class 44 | Theoretical Soul Perishing Difficulties.. Let these difficulties be a reminder of how the quality of the wiki has changed since they were removed. We’ll be removing old, bad ones and replacing them with ones that are more reasonable. Comparing low Class 16 to high Class 16 is equivalent to comparing Win to Meaningless. Also, instead of skipping to catastrophic, you skip straight to Omega! This is the holding place for decals if you ever need it for a project. Put (Sub-Difficulty) next to sub difficulties. -ABTA. JToH's Hardest Towers Wiki. All JToH towers on the same difficulty chart. You could imagine keeping track of 600+ difficulties isn’t very easy. For example, an average Juke's Towers of Hell player may be able to beat Citadel of Laptop Splitting, Tower of Impossible Expectations, and/or Tower of Fractured Obstacles. These difficulties are seperated in to groups called "classes" that range from -1 to 25 (on this wiki). TGDDCC contains all decals from every class, including unclassified difficulties. However, it doesn’t have a name yet. There is also a chain called the Pixel Art Chain. Platforms. This tower was previously going to be moved down to Easy, with Tower of Double Trouble replacing it, but this was cancelled. Hey! This Tower was for Zone 2 and then was later deconfirmed likely due to its poor quality. If you’d like to provide a name for it, leave a comment in the comment section on this page. Limit the amount of trash difficulties you add per class. Finally, the high class 1s are where the more advanced newbies play at, who normally play Tower of Hell and/or beginner towers from Juke's Towers of Hell. Towers in this difficulty take most likely months to make, as it’s hard to think of obstacles. After the Pixel Art Chain was added, Class 0 was knocked off first place. Some of the worst obbyists on Roblox are a low Class 1. The difficulty hasn't been chosen yet, but it will be the hardest difficulty here. This is where most Juke's Towers of Hell players begin to wonder "Why do these difficulties exist?" Just don’t forget to mention that! Put (Sub Difficulty) next to sub difficulties. Obsoleted runs. Obstacles at this Difficulty level usually require more precision and skill than the last 3 difficulty levels. Please do NOT modify unrelated difficulty charts.That includes ones on this wiki that lack protection, and more known ones such as the JToH’s Hardest Towers Wiki’s difficulty chart and the official JToH difficulty chart. Comparing low Class 17 to high Class 17 is equivalent to comparing Win to Vacant. For example, fixing grammatical errors and making it organized. This is where difficulties start becoming hard.. Yeah, no. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Customize your avatar with the JToH Difficulty Chart Hoodie and millions of other items. This is just a list just to keep track of what new difficulties get added everyday. Comparing low class 12 to high class 12 is equivalent to comparing Automatic to Doomsday. A remake of Tower of Difficulty Chart has since been made… This is the number chain, another chain in which does not make sense at all and hoped that it never existed. Add new page. Towers in this difficulty are straight-up impossible. GoGoGoGogilionican mega insanity death alpha - nullfying, True rebirth pecc death hat kidly impossible aaaaaaaaaa, The Impossible Obby but its really Impossible, I Just Don't Know How You Beat That Difficulty, I Just Don't Know How You Beat That Sub Difficulty, Beastrousesestestianplexianthiaextihianht, https://jtohs-too-hard.fandom.com/wiki/Difficulty_Chart?oldid=1065. The Final Difficulty has been added! Wikis. There are many types of difficulties such as sub difficulties, psuedo difficulties, or even devilish difficulties. H⃠e⃠l⃠l⃠o⃠!⃠; NO DIFFICULTIES ABOVE AUTOMATIC. This obby gets more difficult as you progress and will test your skill and determination. TOTAL DIFFICULTIES COMBINED: 620 Difficulties. At mid-high class 0, all you have to do is input a few buttons to win. Most of the time it is, but in some cases it is not. You can expect a lot of new difficulties being removed soon. (funny) These difficulties just don’t fit into anything. Yes, it’s finally been added. So go practice, and get good. Wiki Content. This is how hard it gets. DEATH; TARTARUS; JToH's Hardest Towers Wiki; Floor; Tower; Citadel; … Difficulties in this class are extremely easy. Welcome to JToH’s Too Hard wiki! Horrific was also the 4th hardest difficulty in the game. Comparing low Class 23 to high Class 23 is equivalent to comparing Instant Win to Eternal. You won’t surpass this class. Difficulties are the main way of ranking how hard a tower is in Jupiter's Towers of Hell. If there is no page on it found, it will be removed. Welcome to the beginning of Calamity. Supreme's text has been colored in, but there is a side effect of a bunch of empty bullets on a bullet list which can not be removed unless Supreme is uncolored. These are all of Supreme's sub difficulties, they were moved here as they were ridiculous and just demeaned what Supreme was supposed to be. If you somehow failed on accident on one of these difficulties, then you are one of the worst obbyists on Roblox. Full-game Leaderboard Guides Resources JToH Game Link Discord Streams Forum Statistics Sub-games. Low Class 2 is where above average intermediate players are at, who can beat multiple Difficult towers. This wiki is also where you should go after you’ve beaten TFD and the entire JJT chart, even if it is crappy. Difficulties here must be approved by yourNuglyguy. This is a difficulty so hard that jumps in this difficulty require extreme precision to..... make. The gimmick of the tower is its increasing difficulty of each floor, with each floor representing a difficulty on the difficulty chart, hence the name. DIFFICULTY COUNT: 5 SUB DIFFICULTIES + 22 DIFFICULTIES = 27 DIFFICULTIES (549 + 27 = 576). Comparing Why Would You Do This to RoorOmega is equivalent to comparing Win to The Crystal Core. Not one jump that is rated as Malicious-Zeta+ can be landed, TAS used or not. Also, please don’t provide really bad names like “Googoo Gaga Difficulty”. Horrific is a removed difficulty in JToH that is represented with the color light pink. Only a few hundred people have beaten an obby in this class. 5000 Likes = FREE Reward Update: 10 NEW LEVELS! You will start seeing wraparounds, long jumps, high jumps, stickouts, and truss game play. If you’d like to provide a name for it, leave a comment in the comment section on this page. However, it doesn’t have a name yet. It can be played here. Your tower will be more likely to be added if it’s cited on the difficulty, is finished, and/or has a well-made page. (Read below). DIFFICULTY COUNT: 22 DIFFICULTIES (484 + 22 = 506). The Tower of Difficulty Chart, or ToDC for short, is the Soul Crushing difficulty tower of Ring 2. The best obbyists on Roblox place at a low Class 3. Check out [Catastrophic] Kenny's Difficulty Chart Obby. Good luck player, and welcome to your entirely new test. The hardest skill-based jump an obbyist can land is mid-high Class 4. Note: No more difficulties are allowed to be added in this class. Enjoy this chain. The newbie obbyists on Roblox are about a mid Class 1, who are players who usually just play click bait obbies and/or very easy maps in Flood Escape and/or Flood Escape 2. Here we will test your skill and patience as you progress throughout the obby. Difficulties are the main way of 'ranking' how hard an obstacle or tower is on the JToH difficulty chart. Stop going crazy with the easy difficulties. Now it has its own chain. Star's Difficulty Chart Obby ⭐. This difficulty is purely just normal-speed conveyors that lead you to a winpad, even if you pass out while playing an automatic tower, you will win. Take your favorite fandoms with you and never miss a beat. This Monolith, like MoCED, Will start with the JTOH Too easy wiki difficulties, and it will have difficulties from others difficulty chart; This probably going to be a Sakupen, because the difficulties will never have an end; There are at least 2 builders that uses btools for make floors, and are darkghost2011 and abcdaman. There is also an alternate path to Omega, which is the Mecha-Chain. Disclaimer: This is not based on my opinion. The simplest class, difficulties in this class don’t even require you to move at all. Welcome to Kenny's Difficulty Chart Obby. Unrebirth Win. Once we reach the theoretical difficulties, the difficulty starts becoming ridiculous. Difficulty Name Rating (Custom) Towers of This Difficulty Difficulty Features Mega-Difficulty Number Automatic .00005% Impossible Artichoke Green with :D 1 Babying .000055% Impossible Tower of Killbrick Chaos - ToKC Green with =D 2 Joyous .00006% Impossible Yellow Spectrum 3 Lustful .000065% Impossible Light Green with <3 4 TooEasy dumb -aadenboy), (not anymore, i fixed classes 47 to 49, the rest are like stupid INFINITY^INFINITY stuff or whatever - Unknown), Class 4Transinfiniteinfinityrebirth∞plexianianianianGX and 1. List Moderators - For showing dedication to this wiki. Obelisk of Mega Difficulty Chart | JToH's Hardest Towers Wiki | Fandom. (New servers) ⭐ Welcome to Star's Difficulty Chart Obby. It starts at Class Negative and slowly makes it way up to Class 25. This is the cemetery of difficulties that were removed for being unnecessary and repetitive. All towers in the “Notable Towers” section require a proper difficulty listed within the class. The point of this is to provide a simple and convenient way to help aid you in projects. It also covers Pixel Art Effortless to Pixel Art Nil, which is the entire JToH chart being put together. It’s a path you can alternatively take to skip up to Catastrophic. Absolutely nobody can fail this. A colored difficulty is a difficulty that appears in. It becomes humanly impossible by mid Class 3. You simply cannot proceed with your state if that is the case. It was one of the 2 new difficulties that were created from splitting Catastrophic in order for people to not make nil difficulty Towers. Check out The JToH Difficulty Chart. This is currently the second biggest class in the difficulty chart, behind Class 1. Register Start a Wiki. Comparing Low Class 9 to high Class 9 is comparable to comparing Effortlessless to Malicious at this point. -----By Bandicam Screen Recorder (https://www.bandicam.com) ⭐Keep in mind that every level is possible. Anyway, the difficulties from this chain go through Mecha Effortless to Mecha Nil, just like the pixel art chain. DIFFICULTY COUNT: 11 DIFFICULTIES (530 + 11 = 541). There's going to be a difficulty limit being added to the chart soon. All of these difficulties are pixelated and are pixel versions of their real difficulties. The Pixel Art Chain is contained within Effortless. Otherwise, there’ll be much too many to keep the difficulty chart organized. So, they have their own separate section. Hello there! Traps and falling platforms are now mostly hidden. You can also kind of consider this to be the main chain, as the previous is just garbage. If you're a Class 7 obbyist, there is now a high chance of your brain collapsing into a black hole. Unimaginable is a difficulty that is above TARTARUS and below Omega in the difficulty chart and is represented with three white question marks in a red background. Description. This is incredibly easy, so much so that nearly all Roblox players can beat every difficulty in this class. There will be 11 difficulties here. (Read below) Yes, it’s finally been added. It is that simple. 2 Gallery 2.1 Leaks 2.2 All items used in-game 3 Difficulty Chart 3.1 Easy … Explore Wikis; Community Central; Start a Wiki; Search This wiki This wiki All wikis | Sign In Don't have an account? Some of these difficulties are complete jokes. You can beat obstacles in this class by either doing the following; doing nothing, doing nothing, and doing nothing. Games Movies TV Video. Videos. There will be no joke difficulties here or beyond. This doesn't mean that obbyists cannot land jumps in this category. Also, please don’t provide really bad names like “Googoo Gaga Difficulty”. Comparing the easiest difficulty to the second easiest of this class is like comparing true ease to The Final Difficulty. DIFFICULTY COUNT: 8 DIFFICULTIES (541 + 8 = 549). Any platform Xbox PC Android iOS Macintosh. There will be more 3-6 stud wraparounds, and thin tightropes here. Check out [250!] Some comments have been saying that they need decals for their projects and such. idkgame link: https://web.roblox.com/games/5868448575/Champions-Road?refPageId=b9248bc0-9562-419a-81f6-1a4a86b79bfb Ethan Keenum also landed a low-mid Class 5 in this video, a 13.5 stud wraparound (High Unimaginable). We are pretty far from actual hard difficulties, and if we are going by towers that are humanly possible, then high Class 2 is definitely hard. Thank you! ), Class 12 | Realm of Theoretical Impossibility. Even the most advanced TAS tools would only have a very slim chance to complete a low Class 5. Automatic is the easiest difficulty on this wiki, it is also the easiest difficulty in Obelisk of Impossible Difficulty Chart. DIFFICULTY COUNT: 1 SUB DIFFICULTY + 10 DIFFICULTIES = 11 DIFFICULTIES (384 + 11 = 395). These difficulties in this chain have the same premise and idea as the Pixel Art Chain. Any more will be deleted. People in the Remorseless and Relentless range would also be considered a high Class 2. You can add your bad difficulties somewhere else, or become serious. Obstacles in this class are beyond impossible, only ridiculous jumps like a 106 stud instakill brick wraparound are hard enough for this class. DIFFICULTY COUNT: 10 DIFFICULTIES (395 + 10 = 405). So, they do not deserve to step foot on this wiki. Take your favorite fandoms with you and never miss a beat. Unrebirth Chill. Description. Comparing low Class 24 to high Class 24 is equivalent to comparing Instant Win to Uldragunn. Instead of being Easy, we are bringing out the worst of everything beyond imagination. 1-2 is okay, but try to minimize it. Make sure to pay your respects! Class 25 has a truly instant death difficulties difficulty, and sub difficulties the name will be chosen via poll. Any more will be deleted. Note: There will be no more Class Negative difficulties added to this wiki. JToH's Hardest Towers Wiki. These difficulties were part of the original chart for JJT, until their purpose was taken away after four new chains was dumped onto this class. JToH's Too Hard Wiki is a FANDOM Games Community. This difficulty is the second hardest non-JHT difficulty, with the hardest being Why. Difficulties in this class are typically frame perfect or require quite a bit of luck. Mix & match this shirt with other items to create an avatar that is unique to you! DIFFICULTY COUNT: 24 DIFFICULTIES (506 + 24 = 530). Please message him before adding one, or your difficulty is likely to be denied! epicgamerowo2 - Co-owning the difficulty chart, alongside YourNuglyGuy. Also helps for counting difficulties. Special Thanks - RagingEngineer, the true creator of this wiki. On the difficulty chart, Remorseless and Medium were darkened, and Intense was changed to its original look. There is only one tower spot for each difficulty in “Notable Towers.” The only exception to this is. Welcome to Jtoh's Too Easy Wiki, it is where you have difficulty towers before automatic, or automatic, Basically anything at automatic or below, is this wiki. However, don't get me wrong. The GREAT Decal Difficulty Chart Container, The Pixel Art Chain (Sub-Difficulties of Effortless [Simple-Dirt]), Class 3 | Borderline Impossible - Low Humanly Impossible, The Mecha Chain (Sub-Difficulties of Horrific. Well, there are 5 classes left. WAIT UNTIL THESE PAGES ARE DONE, THANKS. We don’t have much of an idea where they belong. You thought class 20 was the end? 1 What is the Tower of Difficulty Chart - Classic? If you want to make joke difficulties past Class 25, you can make them here . They are all sub difficulties of it, and have one cool quirk. 194 Pages. Note for the editors: don't edit the tab part unless you know what you are doing. You can see every difficulty here, and each one is harder than TFD, as this wiki was made to surpass JJT. High Class 2 is where the average elite obbyists would place at, who can beat low Soul Crushing towers. It_Nice has stated that the tower was rushed to be buffed to Soul Crushing difficulty. This soul crushing Citadel has the ToDC and ToDC:C mechanic of the difficulty gradually getting more difficult. Comparing low Class 15 to high Class 15 is equivalent to comparing Unlosable to Abyssal. Register Start a Wiki. The winning difficulties becomes the last difficulty. This is so we can keep track of how many difficulties and sub difficulties we have. Every difficulty is around 50000x harder then the other, its unbuilable and Impossible, Deeper the harder, and harder the impossible, then there is corruption, dont go, Don't go further, you will meet him, don't go beat these, if you do ur gonna have a bad time anyways, Difficulties here are seperated by billions of sub and sub sub And sub sub sub ANd sub sub sub sub AND sub sub sub sub sub difficulties, which makes the difference by around 1Bx harder, Come deeper and you get bad luck things dont get easier (except Difficulty: Defined bc Class 30), (the category names below are okay? Most difficulties in this class aren't even close to being beatable for almost every obbyist on Roblox. 2 Guide 2.1 Finding the Tower. This is where obstacles really start forming, and where you start seeing actual jumps. Try dying. The Difficulty Chart is a source used to know the approximate difficulties in the tower. Doing a jump in this difficulty is only possible with: exploits, TAS perfection, hacks, supernatural powers, matter manipulation, and reality manipulation. Please link your tower page when you add them to the “Notable Towers” section. Wiki Content. For the last difficulty, there will be a poll with 10 nominated difficulties. Also there are broken chains in the difficulty chart so if you come to a dead-end just comment in which difficulty the chain ended in. Traverse Through a Tight Maze With a Killbrick Spinner, MEGA HORRIBLE INFINITE DEATH ULTRA ELITE **IS HOLE DEATH TARTARUS ***HOLE ****** DEATH EPILEPSY SEIZURE UNIVERSAL DELETION EXISTENCE DESTROY VOID NIL ULTIMATE CATASTRPHIC INSANE TERRIFYING EXTREME ULTRA MEGA DEATH, Ifinite-Ifinite-Easy-Ifinite-Easy-Alpha-Easy-Null-Ifinite, Fall Into A Hole From The Top of The Tower, Purple's Totally Tubular Towers > Realm 2.5, Tower of Orthogonalizing Rationalization and Nucleosyntheses Gluconeogenesis Echinodermatous, Tower of Ballambangjang Litigiousnesses Ubiquitousnesses Earthlinesses, Tower of Wappenschawings Harpsichordists Immortalization Transformationalists Establishmentarianisms, Not Even a Deadly Difficult Dying Darkness, Great Citadel of TooExtreme Difficulty Chart, Tower of Neudjdmemd Ejdmdodid Vejdeiruej Eririfjfm Rueieiekedf Goneuryr Ootuieocudue Neiwkwmsmd Nsusidkdkd Aodldldl Gockemejd Ieuejddmdj Vieirmrr Eieidjrmemd Yoeeokedm Oeieje Uejejcdieieoeidkdkekei Ueiekedd Peiejejemr, Super Ultra Penultimate Real Impossible Hell Omega MegaDeath Spatial System Bong Dilly Hard Blood Impossible Fling Infinity Hell Why Malicious Final Impossible ERRoR Collapse Universal Death UltraDeath Impossible Aboloute Hell Penultimate Impossible Ultra Mega Supreme Deadly Death Impossible True Eternal Impossible Super Spatial System Rebirth Impossible MegaDeath Infinite Infinity Super Death Universal Omega Ultimate ERRoR ERRoR Corrupt Insane MegaDeatj True Hellevan Impossible XD X_X, The Absolute Impossible Corruption Universal Death, Super Omega Ultra Mega Error Blood Mega Buffed Horrorfling Titan Impossible Aleph-Ten Impossible Googolplexianthen Impossible Deathly Hyper Vacio Impossible Omega Super Giga Titan Mega Mega Buffed UltraOmegaDeath Nullfling Impossible Infinity X_X, The Absolute Infinity Impossible Giga Why OmegaDeath Nulling Megalicious The Core For All Possiblelly Impossible.Exe The Gods Ultra Mega Titan Giga Omega Hyper Impossible.Exe Huge GigaDeath The Final X D, Citadel of Hellish Deadly Super Duper Difficulties, Big Boi Citadel of Transinfinite Difficulties, Space Needle of Literally All of the Difficulties in the Omniverse, Great Citadel of Infinite Difficulty Progressing, Monolith of Completely Endless Difficulties, Great Citadel of All Difficulties That Ever Exist, https://jtohs-joke-towers.fandom.com/wiki/Difficulty_Chart?oldid=38930.